Building a Taxonomy of eLearning Patterns
When it comes to web-design, we all find it easy to navigate through various websites and apps. When we expect something, it’s there. If you forget your password when logging in to a website, you’ll always find a “Forgot your password” link to help you recover it. It’s a common pattern, documented in development framework, in books, in usability guides.
In eLearning design, things are not that straightforward. There is no book or framework to suggest where to place an instruction or a button. There is no guide. That’s why you never know what to expect at the end of a eLearning course, whether you will get a score or a mark, whether it will be in points or percentage and whether it will tell you how many questions you got right or wrong.
Each time a learning designer makes a design, he starts from scratch and in most cases, there is no time for research or making informed decisions. eLearning Design is too much do it yourself and that is why it is so hard to come up with outstanding designs.
The goal of the eLearning Patterns initiative is to build a taxonomy of eLearning patterns in order to promoted best practice, standardization and beautiful learning design.